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Craving Games

Distract your hands and break a craving's momentum with Whack-a-Craving, a short game designed to last exactly as long as an urge.

Cravings are physical. They want your hands to do something. Quit It's Whack-a-Craving game gives them somewhere to go: a fast, satisfying game that demands just enough attention to break the momentum of an urge without requiring thought or commitment.

Most cravings peak and fade within ten minutes. The game is engineered for exactly that window. When the game ends, the craving usually has too. No guilt, no pressure, no score that follows you — just a few minutes of distraction and then back to your day.

Quit It Whack-a-Craving game screen in active play

How This Helps

  • Break craving momentum with physical, hand-occupying engagement that redirects attention before the urge escalates.
  • Get through the critical ten-minute craving window without reaching for a cigarette by replacing the habitual hand action.
  • Return to your day once the urge has passed, with no score pressure and no residue from the craving moment.

Practical Tips

  • Open the game at the first sign of a craving, not after the urge has built. The earlier the redirect, the easier the break.
  • The goal is distraction, not performance. Do not add pressure by focusing on high scores.
  • Keep the app accessible from your home screen so the barrier to opening it during a craving is as low as possible.

When It Helps Most

Any craving moment, especially when tracking alone is not enough to break the momentum.

  • Whack-a-Craving game
  • Ten-minute craving window design
  • No-pressure play mode

Your next smoke-free choice starts here.

Set up your reason, track what actually happens, and let every small win count toward a cleaner pattern.

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